School of System and Technology (SST)
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Item 1Click(UMT Lahore, 2015-08-10) Taimur Adil; Ayaz Ishaq; Junaid Afzal; Ayaz QaiserRanking or evaluation of different service providers is not available, and it is difficult to visit them physically or find the availability of service providers. It is also difficult to manage bookings for marriage halls. Currently, only one portal exists that manages only a few service providers. Considering all these problems, we are developing a web-based consumer portal that will help users find different types of marriage halls, caterers, event planners, photographers, and cinematatographers in their area. Our system will allow registered users to log in and make reviews and ratings on their desired service provider pages. It will also allow both registered and non-registered users to search and filter service providers such as marriage halls or event managers. Last but not least, our system allows service providers to log in and perform create, delete, update, and view operations on the services they offer through our portal.Item 247 Automotive(UMT, Lhr, 2023-08-09) Muhammad Yahya Sohail; Muhammad Ahmad; Syed Ammar Bukhari; Hammad Iftikhar ul HaqOur project is based upon web applications which include Car wash, Maintenance, Repairing and Detailing. In this a user can request car wash and other services on our website by making an appointment whether he/she needs home service or wants to get service to a nearby center. We have developed a web application through which the user can book our services without any hassle. More than that we also provide mobile car wash, maintenance, repairing and detailing. This web-based application is not just a car wash booking service but we also provide 24/7 chatbot and many more to our valuable customers. This project covers the hassle for the users of going to the workshops and car wash. As per the international car wash association, only 28% are likely to prefer their car wash at home. In Pakistan this type of website is not available. It will be an earning project if it is used properly. The scope of this application is to provide better services from our competitors in a healthy environment. It will target car mechanics, repairing labs and car wash agencies.Item 2nd Life(UMT, Lahore, 2021) Akasha Bashir, Amna Malik, Maryam Sheraz and Ahsan JavedGlobally people are suffering from Drug diseases. There are two ways to cure drug diseases i.e. Medication and Therapies. Only medication is not enough to cure drug patients. Therefore, patients need therapies along with regular treatment. These therapies require at least 6 to 10 contact hours per day with patient on regular basis, which needs a lot of time and human resources involvement. Giving dedicated time with full attention to a patient for the sake of their improvement is the biggest challenge for clinical therapist as well as patient’s relatives. Therefore, it is very important to design a new method for therapies. This work is designed to help therapist as well as relatives of such patients. This system can help conducting therapies in focused environment and generate regular assessment reports. This system can remarkably improve the rehabilitation process of psychiatry patients and assist psychologists and patient relatives in performing this challenging task. The main advantage of this platform is that the patient can access it anywhere anytime as it’s a online platform which would give certain benefits.Item 3D car game(UMT Lahore, 2021-07-27) Arslan Hanif; Muhammad AsadGaming helps you in different ways; it depends on you. In these days during Covid-19, many children and adults play games in their free time because of lockdowns in different countries. Gaming helps you to maintain a healthy brain and increases your thinking, improving your development skills. Our external collaboration with Game Pixel Studio provides us different opportunities which help us to add different features like car boost, multiple cars, mood selection, level selection, free mode, and stunt mode in the game. The documentation will cover the implementation of real-time graphics, physics engine, and network, as well as sound effects and background music. In the end, our game will show that the development process was a suitable choice for our game development project. People can also earn from playing the game and from the development of the game.Item 3D car simulation game(UMT, Lhr, 2023) Muhammad Hassan; Muhammad Rehman Akbar; Saleem Abbas; Rana Mudassar Iqbal; Hamza MogheesIn recent time, Gaming industry booming at very high rate. It is expected that gaming industry will be worth of 320 billion $ by the end of 2026. There are hundred thousand of games right now and these days most of the people learn many things using game. We are going to make a 3D Car Simulation Game. There are many reasons behind that. Mostly game is made for children. We are going to make a game, which anyone can play even adults and mature audience (18+). Our focus will be the people who wants to learn driving and traffic rules. It will be level based game in which player have to park the car at different locations like hospital, plazas, petrol pump etc. The new generation will find this game very attractive. This project based on a Car Simulation. The basic purpose of making this game is to educate people and let them know the basic rules of driving. These days there is a major rise of road accidents due to less experience of traffic drive, which causes driving problems, parking problems etc. As you know this era is, also known as, digital era and everyone have access to mobile phones and everyone plays games so we are trying to convey the solution to each individual in digital form. The final product will be a Mobile Game (Android Apk). After playing this game people will be able to identify the signboard correctly and come to know the importance of traffic rules and effectively follow them.Item 3D Carrom board game(UMT, Lahore, 2018) RIZWAN AHSAN, MUHAMMAD BILAL and SHAHEHRYAR BAIGIt is a 3D game called 3D Carrom Board that is developed in Unity. Background graphics are implemented in blender. All the storyboards are attached to this document in Data Flow Diagram section for your consideration. This game will be played on an online platform and can be logged in via face-book as well. Multiplayer’s can engage themselves in a group of two or one-on-one contestants can also be entertained. The players will communicate through a chat box. Participants can suggest players to one another. Moreover, the aspects explored are the skills and techniques required to be successful in the game, the environment that skaters skate in, the personal vs. group identity that is shown through the general appearance of the skater, and the values and icons that the game teaches players.Item Item 3D Haptic Eyes(UMT.Lahore, 2020) Musaddiq Arif; Haseeb ArshadThe Goal is to research and develop a technology known as Depth apping. In depth mapping the objective is to get the distance between the camera and the object that is mapped over the image in that camera. In this technology a stereoscopic camera setup is used to imitate the human eyes and its working of getting depth using cameras. Human eyes get a certain idea of what the distance is between th em and some object, yet we can get much better accuracy using Depth mapping techniques. In this project the approach is to research and implement a technique of Depth estimation and generate a 3-dimensional view of depth map. First stereo images are obtained using the stereoscopic camera that is custom made for efficiency and to drastically reduce the cost of the hardware. Then these images are used to obtain the difference in the positions of points in images calculated in pixels, this difference is known as disparity. The disparity values of the region of interest in the image are then converted into depth using a formula that is generated by testing the camera module over sample data and plotting a curve between di stance and disparity that gives the equation for depth and disparity conversion. This results into a depth map that can be rendered in a 3d plotting environment. Some applications of depth mapping are generating 3d models, obstacle avoiding robots, autonomous vehicles, mapping interior infrastructure of a building, distance calculation of objects without reference.Item 3d horror game slasher(UMT Lahore, 2022) Harris Aamir; Abdullah AmirOur project is about an 3D open world horror survival game with a dark theme. It is targeted towards the desktop audience rather than mobile. It is simple yet enjoyable compared to its competitors. Which are focused on much more complex techniques and controls, which make the players spend more time learning the game basics before actually getting to enjoy the game, which makes some players lose interest even before starting the game. our game offers play out of the box experience.Item 3d virtual museum(UMT.Lahore, 2005) Musharaf Jabeen; Saqibah ZahoorVirtual Reality is a novel and innovative technology which allows us, through its applications, to experience abstract concepts and ideas, visit spaces that are unreachable or no longer exist, and examine objects from diverse and unique points of view. The increasing development of VR technologies has matured enough to expand research into multidisciplinary areas, such as archaeology, education and art. Consequently, virtual reality interfaces, interaction techniques, and devices have improved greatly in order to provide more natural and obvious modes of interaction and motivational elements. This project aims at developing an interactive virtual museum which can be used as a subsidiary educational resource. It cater for a basic exploration of the environment and examination of the displayed items, this museum will benefit from developments in computer science and use audiovisual media and exhibits to provide information about aspects of living in ancient societies, with ancient mughal era as the starting point.Item 3D Virtual tour of umt(UMT, Lahore, 2025) Mahnoor Fatima, Ayesha Ejaz and Tashbeeb KhadimThe 3D Virtual Tour of UMT (University of Management and Technology) is a forward-thinking and technologically advanced final year project designed to revolutionize the way users experience and explore university campuses. This project aims to create an immersive, interactive, and user-friendly virtual environment that allows prospective students, parents, faculty, alumni, and other visitors to remotely navigate and explore the UMT campus from anywhere in the world. Utilizing state-of-the-art tools and platforms such as Unity 3D, this virtual tour will simulate a realistic 3D environment that replicates the actual infrastructure and ambiance of the university. Key features of the tour include lifelike 3D models of various university facilities, such as lecture halls, libraries, laboratories, cafeterias, administrative offices, and recreational areas. These spaces will be accurately modeled and textured to give users a visually rich and true-to-life experience. The primary objective of the project is to provide an engaging and informative platform that enables users to explore the campus at their own pace, gain valuable insights into the university’s offerings, and make informed decisions—especially for those who are unable to visit in person. Additionally, the project supports the university’s marketing and outreach efforts by showcasing the campus infrastructure and academic environment in a modern, interactive format. By integrating elements like smooth navigation, clickable hotspots for additional information, and potentially voice-over or guided tours, this virtual experience is designed to be both educational and enjoyable. This project not only demonstrates the practical application of computer graphics, virtual systems, and software engineering principles but also reflects a strong commitment to enhancing accessibility and user experience in the educational domain. In summary, the 3D Virtual Tour of UMT combines advanced visualization technology with real-world practicality to create a compelling digital solution that bridges the gap between physical presence and virtual explorationItem 3rthree (renamed to reborn)(UMT.Lahore, 2024) Ayesha Sana; Muhammad Saad Naeem; Syeda Shamaim Ali Rizvi; Muhammad Umar FarooqThis project focuses on the development of a refurbished products platform designed to enhance customer experience and streamline operations. The platform will allow customers to order products, receive support and guidance for their queries, and manage payments and delivery. Users will have access to a broad range of product listings, participate in auctions, and interact directly with farmers. Technicians will recondition and repair products under warranty claims, ensuring product quality and reliability. Administrators will manage the platform, oversee product listings, and fulfill orders. The system aims to provide an efficient and reliable shopping experience, backed by a warranty for every product, ensuring customer peace of mind.Item 4mc-rf(UMT Lahore, 2020) FAJAR ARSHADN4-methylcytosine 4mC is an essential epigenetic modification that occurs enzymatically by DNA methyltransferase. 4mC sites exist in prokaryotes and play a vital role in regulating gene expression, DNA replication, and cell cycle. The efficient and accurate prediction of 4mC sites has a significant role in the insight of 4mC biological properties and functions. Therefore, we have proposed a sequence-based predictor, namely 4mC-RF, for identifying 4mC sites in prokaryotes by integrating statistical moments along with position and composition dependent features. Relative and absolute position based features are computed to extract the optimal features. A popular machine learning classifier Random Forest was used to training the model. Validation results were obtained under rigorous processes of Self-consistency, 10-fold crossvalidation, Independent testing, and Jackknife testing giving 95.01%, 95.02%, 97.02%, and 95.36% accuracies. Our proposed model depicts the highest prediction accuracies as compared with the literature results. Thus, the developed 4mC-RF model was constructed into a web server. A significant and more accurate predictor of 4mC Methylcytosine sites helps experimental scientists gather results moderately.Item A bibliometric analysis of publications in flagship conference for database management system research(UMT, Lahore, 2020) SUMBAL NAWAZThe database management system is an important research field in electrical engineering, computer science, and computer engineering. From the previous hundreds of years, the development and research in this field have been increasingly growing around the globe. In this bibliometric study, the data of two conferences SIGMOD (Special Interest Group on Management of Data) and PODS (Principles of Database Systems) are taken. The data are downloaded from the SIGMOD and PODS website. This study worked on 10 years (2010-2019) data to address bibliometric questions in these conferences. SIGMOD conference began in 1975 and it specializes in the research area of databases and data management problems. While PODS is the research conference that specializes in research related to database theory. Since 1982 Pods has been done yearly and in 1991 this conference collaborated with SIGMOD. The literature of the database management system consists of three types of analysis 1) metadata analysis 2) content-based analysis and 3) citation-based analysis. This study identified the consequential research trends of the database management system in the last ten years. Furthermore, it also looked at the most leading institutes, countries, and authorities based on article citation and publication count. In this study, a methodology is proposed for performing the extensive bibliometric analysis on the database management system. For all I know, until now there is no such study exists in the area of the database management system.Item A bibliometric analysis of publications in leading journals for database management system research(UMT, Lahore, 2020) KALSOOM FATIMAThe database management system is a significant research field in Electrical Engineering and Computer Science. For last hundreds of years, the field is increasingly growing in terms of development and research throughout the world. In this study, the researcher utilized two important database management systems such as Institute of Electrical and Electronics Engineers (IEEE) and Association for Computing Machinery (ACM) that is obtained from ACM, Cross Ref, Scopus, IEEE Xplore, for ten years of time span (2010-2019) to understand bibliometric questions. All venues publish distinct research. IEEE and ACM are greatly reputed journal fields. ACM publishes unique research and it is also an expanded version of distinct research and it has the same genre. IEEE publishes reviews and surveys. This study not only tells us about the past work but also informs us about the future works. In this Bibliometric paper, the researcher planned to follow the co. evolution pattern in IEEE and ACM journals. In this paper, investigation of database management system consists of (a) metadata analysis (b) content- based analysis (c) citation-based analysis. Furthermore, this study recognizes the important patterns, authors, countries and foundations that depend on article citations and publication count. With the help of this the study, the researcher is introducing a system and methodology for providing a bibliometric investigation on data base management system. The researcher’s stance is that no study has been attempted in the database management system before this research.Item A Bidirectional Long Short Memory Network for Roman Urdu Using Novel Dataset(UMT, Lahore, 2022) Muhammad AwaisThe introduction of the internet made possible the quick and easy dissemination of information about a wide variety of topics, including products, administrations, events, and political hypotheses, among others. Although there has been a rapid increase in the number of research undertaken on sentiment analysis, the majority of these studies have focused on issues associated with the English dialect. It is more challenging to do sentiment analysis in Roman Urdu than it is in English for a number of different reasons. Due to Roman Urdu's lack of distinct lexical resources, there is a possibility that information might get mixed. The primary purpose of this study is to build a large dataset for doing sentiment analysis in Roman Urdu, and a secondary objective is to evaluate several approaches to implementing such analysis by making use of machine learning and deep learning models. The approaches for analysing Roman and Urdu sentiments that are highlighted in this research are the ones that are used most often and extensively. The findings of this research will enhance the resource that is Roman Urdu as well as the methods that are used in sentiment analysis. For the sake of study on Roman Urdu, a dataset is generated. In order to achieve the highest possible levels of accuracy and performance, a combination of machine learning and deep learning algorithms is used. Our proposed approach achieves an accuracy of 83% in machine learning and 70% in deep learning, respectively, on the test dataItem A BLOCKCHAIN BASED FRAMEWORK FOR POTATO SEED TRACEABILITY IN AGRICULTURE SUPPLY CHAIN MANAGEMENT(UMT, Lahore, 2023) FATIMA NAWAZItem A Blockchain-based Framework for Distributed Agile Software Development(UMT, Lahore, 2021) Zareen KalimDistributed Agile Software Development (DASD) has been widely adopted by the offshore software companies which completely rely on trust, transparency, security, traceability, effective communication, and coordination. However, failing to sustain all these characteristics can lead to project overdue or failure, payment clashes between customers and developers, project deal cancellations and customer dissatisfaction. Most of the current available frameworks and tools solve the communication issue but they do not use blockchain technology in order to overcome other major issues which include trust, traceability, security, and transparency. In this paper, we have proposed a blockchain-based framework named as AgilePlus which integrates a private ethereum blockchain to solve all these challenges by executing smart contracts. These smart contracts execute in testing layer for acceptance testing to verify whether all the terms and conditions set by customers have been achieved. Smart contracts also execute in payment layer to verify the payment requirements of developers and automatically distribute payments between them. AgilePlus also assign penalties to the customers for late or non-payments while developers receive a penalty for each overdue task. Moreover, we have solved the blockchain’s scalability issue by using Interplanetary File System (IPFS) as a secondary off-chain storage which results in the fast performance of AgilePlus transactions. Finally, the experimental evaluation proves that AgilePlus successfully overcomes the issues of transparency, communication, coordination, traceability, security and solves the trust issues between customers and developers in DASD.Item A Blockchain-Based Framework for Distributed Agile Software Testing Life Cycle(UMT, Lahore, 2024) Fatima AhmedA blockchain-based architecture optimizes the distributed agile software testing life cycle. Previously used communication and collaboration methods in software testing lacked trust, traceability, and security. Developers' failure to complete unit testing resulted in delayed testing, a major cause of project failure. This study explores how using blockchain technology in software testing addresses concerns about coordination, communication. trust and transparency. I suggested Testing Plus, a blockchain-based architecture. The Testing Plus framework uses blockchain to establish a transparent and secure platform for verification of payments and acceptance testing. Moreover, incomplete unit testing by developers contributed significantly to the project's failure by delaying testing. This paper discusses the blockchain technology integrating in software testing and addresses important issues with collaboration, interaction, transparency, and trust. We proposed Testing Plus, a blockchain-based platform. The Testing Plus offers a transparent and safe environment for acceptance testing and verification of payments by utilising blockchain technology. A private Ethereum blockchain network is used by TestingPlus. Private blockchain networks provide greater control and privacy compared to public ones. Implementing private Ethereum blockchain smart contracts, Testing Plus will verify that the development and the testing crew are both aim towards the same objective and receiving just compensation for their servicesItem A BLOCKCHAIN-BASED FRAMEWORK FOR DISTRIBUTED DEVOPS(UMT, Lahore, 2023) USMAN ALIDistributed DevOps is a software development methodology that aims to integrate the work of development and operations teams without being bound by geographical constraints. This methodology excels in enhancing collaboration and the speed of software development. However, it does suffer from a lack of security, transparency, and traceability, which can result in project delays, a lack of trust between stakeholders, and even project failure. This paper addresses these issues of Distributed DevOps by implementing blockchain technology. In this paper, we propose a framework that utilizes the benefits of blockchain technology to eliminate the shortcomings of Distributed DevOps. We present performance results that show the effectiveness of our framework in a real-world scenario, highlighting its ability to improve transparency, traceability, and the security of the DevOps pipeline. In conclusion, our research contributes to the growing literature on the intersection of blockchain and DevOps. It provides a practical framework for organizations looking to leverage blockchain technology to improve their development processes.