Evaluating Player Behavior by Operant Conditioning Parameter in Multi Modal Games
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Date
2017
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Publisher
University of Management & Technology
Abstract
Video games have been associated with high user engagement as they provide an immersive and interactive environment attracting players' attention for long durations of time. This is done through incorporating different game design techniques encouraging high user engagement, motivation and participation. Real-time feedback in games is one such design parameter which is used to inform the player of the consequences of their actions within the game. In games real-time feedback behavior can be determined by using operant conditioning. Operant conditioning is a type of learning which modifies the behavior of an individual through positive and negative feedback as form of rewards and punishments, eliciting specific controlled behavior.
The strategy includes following steps (i) identify Operant Conditioning parameter that can influence compliance, make the activity prolonged, actively participation of the players and players motivation, (ii) use of Operant Conditioning parameter inorder to design general purpose games for players, (iii) explore the effects of Operant Conditioning parameter on the motivation, engagemnet and performance of player. Studies were conducted with players to determine their behavior. The study identified the effects of the design parameter on players ‘motivation, Players' Performance and Players' Game Play Duration. Experiments and results were conducted to evaluate the player behavior.
In summary, the research undertaken during this MPhil in Computer Sciences successfully identified the design techniques influencing players ‘motivation, Players' Performance and Players' Game Play Duration using Operant Conditioning. Design and test a game in order to observe the effectiveness and then examine the impact of incorporating operant conditioning in feedback of the game by monitoring the gameplay duration, player motivation and performance.
Description
Dr. Shoaib Farooq
Keywords
Video games, Operant conditioning,, MS