Dead zombie FPS shooting game

dc.contributor.authorMeeran Ahmed Khan
dc.contributor.authorMuhammad Ahmed Zubair
dc.date.accessioned2026-01-27T16:33:01Z
dc.date.available2026-01-27T16:33:01Z
dc.date.issued2019
dc.description.abstractThis is a first-person game. This game can be played on mobile as well as on PC. As this is a first person game, the player will be represented by the Main Camera object, which shall move around the map as the user commands. Directly in front of the Main Camera will be the player's weapon, which will hover in front of the camera as if the player was holding it. A plane Game Object will serve as the ground on which the player, enemies, and obstacles rest. Enemies will spawn randomly throughout the map, most likely in relative proximity to the player's current position. This will most likely be done by modeling the ground as a mesh and randomly selecting one of its vertices as the spawning location for a given enemy. A player should survive the zombie’s attacks and complete the stages which will become harder and harder according to levels of the game the interesting part is to kill the different types of zombies with the variation of guns. The zombie will attack the model and each of their attack decrease the player’s model energy. The player will shoot with different guns which will penetrate the zombie’s health, the more powerful the gun the more penetration. The AI bots will be based on decision making which can be followed by the model actions and some by commands. In the result we will have the FPS zombies killing game. Which will be very interesting for the users and a good time pass. It will be a both mobile and console
dc.identifier.urihttps://escholar.umt.edu.pk/handle/123456789/18963
dc.language.isoen
dc.publisherUMT.Lahore
dc.titleDead zombie FPS shooting game
dc.typeThesis
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