Repository logo
  • English
  • Català
  • Čeština
  • Deutsch
  • Español
  • Français
  • Gàidhlig
  • Italiano
  • Latviešu
  • Magyar
  • Nederlands
  • Polski
  • Português
  • Português do Brasil
  • Suomi
  • Svenska
  • Türkçe
  • Tiếng Việt
  • Қазақ
  • বাংলা
  • हिंदी
  • Ελληνικά
  • Yкраї́нська
  • Log In
    New user? Click here to register.Have you forgotten your password?
Repository logo
  • Communities & Collections
  • All of DSpace
  • English
  • Català
  • Čeština
  • Deutsch
  • Español
  • Français
  • Gàidhlig
  • Italiano
  • Latviešu
  • Magyar
  • Nederlands
  • Polski
  • Português
  • Português do Brasil
  • Suomi
  • Svenska
  • Türkçe
  • Tiếng Việt
  • Қазақ
  • বাংলা
  • हिंदी
  • Ελληνικά
  • Yкраї́нська
  • Log In
    New user? Click here to register.Have you forgotten your password?
  1. Home
  2. Browse by Author

Browsing by Author "Zulqarnan"

Now showing 1 - 2 of 2
Results Per Page
Sort Options
  • Loading...
    Thumbnail Image
    Item
    Snazzy car racing game
    (University of Management and Technology, 2014) Gohar Ayub; Azeem Ahmad; Zulqarnan; Jamshaid Rasheed
    With technology, reaching to the next level and broadening it's horizon, this final year project introduces a new and emerging technology which is Max Studio and Unity 3D. Android is common and it's used worldwide, but incorporating it with Unity 3D and to create a game with an amalgam of both is surely something new. The idea is to initiate something new and to work on it's extension and progress. This game can surely be taken to the next level by adding new things and contrary to that the technology used is prolific as well.
  • No Thumbnail Available
    Item
    Snazzy car racing game developed in unity3d
    (UMT Lahore, 2014) Gohar Ayub; Azeem Ahmad; Zulqarnan; Jamshaid Rasheed
    With technology, reaching to the next level and broadening it's horizon, this final year project introduces a new and emerging technology which is Max Studio and Unity 3D. Android is common and it's used worldwide, but incorporating it with Unity 3D and to create a game with an amalgam of both is surely something new. The idea is to initiate something new and to work on it's extension and progress. This game can surely be taken to the next level by adding new things and contrary to that the technology used is prolific as well.

DSpace software copyright © 2002-2026 LYRASIS

  • Cookie settings
  • Privacy policy
  • End User Agreement
  • Send Feedback